Fallout has seen quite the transformation since its early days. Initially, the series presented a trimetric perspective in its first games, but made a significant leap to a third-person viewpoint with Fallout 3. Continuing its journey of evolution, Fallout 4 brought in settlement building, a feature that appealed to many. However, as the series progresses, it might be wise for the next title to consider moving away from this mechanic.
Settlement building is not exclusive to Fallout 4—it also appears in Fallout 76 with the CAMP system and has undergone refinements in Starfield, allowing for some truly impressive constructs. Yet, as we look forward to the next Fallout game, a return to basics could potentially be the most advantageous direction for the franchise.
Falling back on a more simplified approach may streamline development efforts, allowing for greater focus on the core experience. Bethesda’s latest release, Starfield, has met mixed reviews, partly due to criticisms about its dated feel as a result of the Creation Engine 2 and the perception of an empty game world. Had the development team prioritized world-building over settlement mechanics, Starfield might have provided a richer, more immersive experience.
While Fallout 4 didn’t face these same criticisms, there’s no denying the demands of its settlement system. Given that Fallout 5 is still years away, focusing on more engaging storytelling and lively characters rather than cumbersome gameplay elements could be the key to its success.
Starfield dropped its first DLC, “Shattered Space,” in October 2024, adding more content for players to explore. Nonetheless, focusing on the narrative and adventurous elements in Fallout 5, steering clear of settlement building, might amplify the unique experience of venturing into its harsh wastelands.
As Bethesda looks beyond Starfield, they have two massive projects in the pipeline: The Elder Scrolls 6 and Fallout 5. The pressure is on to deliver, especially since the hype around these upcoming games is immense. Should Bethesda decide to incorporate a settlement system in The Elder Scrolls 6, a conscious effort should be made to ensure it doesn’t detract from other important aspects of the game. Switching to Unreal Engine 5 might solve some issues, but it’s unlikely Bethesda will move away from Creation Engine 2.
For now, the future of Fallout remains speculative. While fans are eager for new features, sometimes reverting to a more simplistic and focused game can yield better results. As curiosity builds around Fallout 5, the anticipation continues for when we finally get that first tantalizing glimpse.