Obsidian Entertainment the team responsible for the survival game Grounded will release a new update in June and they promise will be one of their biggest to date.
Obsidian Entertainment has announced a change in the pace of updates for Grounded, the survival game for PC, Xbox Series X / S and Xbox One released in Early Access / Preview on July 29 of last year. From now on there will be fewer updates (until now they had a monthly cadence), but they will be bigger.
In a statement posted on the official website they explain that they still want to add much more to the game before reaching version 1.0: “Some of those bigger functions take time, and with a small team it is difficult to release content every month while we balance [the development] of larger tasks that need to be done to finish the game.”
“We are aiming to make bigger and less frequent updates going forward, which will allow us to make our updates more meaningful and with better content,” explains the Obsidian team. “Our goal is to find the right balance to keep the game fresh with new things while giving the team enough time to do quality features.”
First details of the June update
The 0.10.0 update for Grounded will be released sometime in June, so there will be no patch in May. They do not want to “gut” the great news of the content that will arrive, but they have given a preview: more construction pieces (curved walls, more roofs and pillars), more frequency of the giant food, changes in the photo mode (how to vary the time of day) and ARC.R, a modified TAYZ.T with new powers.
At first it’s great to explore this gigantic, tunnel-filled garden with points of interest based on objects that have been left lying around (baseballs, juice cartons , Battletoads figures , etc.), with adorable insects. some and terrifying others ..But soon you realize that the garden is not that big, that there is not much to explore at the moment (the world will grow based on updates during early access).