Guilty Gear Strive second open beta test will launch on May 13 and will include the full in-game roster of 15 characters, new balance changes, and multiple modes for players to try their luck.
The beta version will launch precisely at 8pm PT / 11pm ET on May 13 on PlayStation 4 and PlayStation 5, and players will be able to download the beta now. Players who still have the previous beta version installed from earlier this year do not need to download a new client again; it will simply be updated to the latest version. Cross-platform play will be enabled between PS4 and PS5 users. PlayStation Plus is not required to play the beta.
Players will be able to participate in online battles, follow the game’s tutorial, practice in training mode, and fight against the CPU or another player in versus mode. In this test will be present a series of changes from the first open beta of Guilty Gear Strive. Specifically, improvements have been made to the game’s lobby system, which now includes a rematch feature and the ability to join a queue for online battles.
Several characters have received balance changes, but there are also new balance changes in the game across the board. Opponents now fall to the ground faster after the same move is used a specified number of times in a combo, jumps and air strikes now cover less distance, and there is now cooldown time when landing from jumps, air strikes, and air strikes.
Originally scheduled to release on April 9, Guilty Gear Strive was delayed to June 11, and developer Arc System Works specifically cited receiving “valuable feedback” from the game’s first beta test. A common criticism fans had was the game’s lobby system, a 2D Tiny Tower-style environment where player avatars ran challenging each other in battles. It appears that the lobby has seen some improvements in the second beta, which indicates that Arc System Works took player feedback seriously.